Exact point values for every sport in snake leagues. How pool and bracket pick'em formats score, explained plainly.
You draft a roster once before the tournament starts. Each player earns points from their real-game stats throughout. Points accumulate every game. When a player's team is eliminated, their total freezes. Highest cumulative total at the end wins.
One constraint applies to every sport: you can draft only one player per team or country. This forces strategic diversity across the field.
Points depend on position. Players score for time on the pitch, goals, assists, clean sheets, and saves. Cards and own goals subtract. A player who does not appear earns 0.
In a pool league, every participant draws from the same shared roster of athletes. Each round, you select a subset of active players from the available field. Points come from the real stats of whichever players you chose. The manager with the highest cumulative total across all rounds wins.
The stat categories that score are the same as snake leagues for the same sport. What differs is the selection mechanic: instead of locking in your entire roster at draft time, you make picks each round from whoever is still active.
Pool play is available for FIFA World Cup and WBC.
Full pool scoring point table — coming soon
In bracket pick'em, you fill out a bracket before the tournament starts by predicting which team or country advances out of each matchup. No player knowledge required. Just pick the teams you think will win.
Correct picks earn points. Later rounds are worth more because they are harder to predict. The manager with the most correct picks across all rounds wins.
Bracket pick'em is available for the FIFA World Cup.
Full bracket scoring point table — coming soon
Create a free league, invite friends, and put these scoring rules to work.